… Because… well things are just quiet. No major break through and no major events. I’ve been spending the gorgeous days with my family. I don’t know if I’ve mentioned before that the game development is a dream. I am chasing the dream, but I will not allow it to interfere with my life either.
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Leave a comment | tags: 3, 3d artist, chasing the dream, Children, Diablo, Diablo 3, family, Game, game content, game doesn, Games, gaming, Hysteria, Hysteria Games, independent game developer, Kids, major break, man team, Maze, maze puzzle, Media, Mochi, Mochi Games, Mochi Media, Puzzle, puzzle game, puzzle maze game, Puzzled, theoretical systems | posted in Game Projects, Games, Maze, Personal, Puzzle, PUZZLED
In light of the recent information I have learned about how Adobe plans to take 9% from successful Flash Game developers I have made a decision and moved forward with a change of technology. I’ve mentioned this a couple times and my Wednesday post has come late due to the changes in effect.
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Leave a comment | tags: 2D, 3D, 3DS Max, 5, 8, Adobe, AI, App, Artist, Artwork, Autodesk, Chrome, concept, Contruct2, developer, educational license, engine, Facebook, family, Flash, FPS, Game, game content, game developers, game mechanics, game portal, Games, gaming, HTML, HTML5, Hysteria, Hysteria Games, independent game developer, learning, license, Maze, maze puzzle, mechanics, Metro, MMORPG, platformer, play, Player, promising features, prototype version, Puzzle, puzzle game, puzzle maze game, Puzzled, PVP, Store, technology, Testing, unity project, Unity3D, video, Web, Wednesday, Windows, Windows 8 | posted in Game Projects, Games, Maze, Personal, Puzzle, PUZZLED